Soukaku — Zenless Zone Zero
BiographyBiography
The story, the personality, and everything in between.Read biographyClose biography
Biography
The story, the personality, and everything in between.Read biographyClose biographySoukaku苍角
Oni agent of Hollow Special Operations Section 6
Soukaku is a young oni and an agent of Hollow Special Operations Section 6 in HoYoverse’s action role-playing game Zenless Zone Zero. Recognizable by her blue skin, white hair, horns, and outsized banner-like weapon, she is far stronger in a fight than her carefree behavior suggests. Food is never far from her thoughts: she eats enthusiastically, dislikes waste, and has little patience for needless complications.
Although unfamiliar with some aspects of city life and prone to mixing up words, Soukaku can see through pretense with disarming directness. Deputy Chief Tsukishiro Yanagi serves as her guardian, while Section 6 gives her formidable abilities a place in the defense of New Eridu.
Biography
An unusual member of Section 6
Soukaku serves in Hollow Special Operations Section 6, the elite unit led by Hoshimi Miyabi. Despite her small stature and carefree manner, she fights with formidable strength and a heavy blade-banner weapon. She is quick to think about her next meal, but her direct, unpretentious observations can cut through situations that leave other people overthinking. She is both a field agent the unit can rely on and a source of everyday chaos when food or difficult words are involved.
Life under Yanagi’s care
Deputy Chief Tsukishiro Yanagi is Soukaku’s legal guardian as well as her colleague. Soukaku’s recorded history in New Eridu begins with her time living with Yanagi; her earlier birth and school records are absent from the city files reproduced in her Agent Intel. She receives instruction at home rather than following a conventional school record. Yanagi’s responsibilities extend beyond missions to helping her navigate daily routines and obligations.
A big appetite and an unfiltered point of view
Soukaku eats enthusiastically, is not especially concerned with gourmet distinctions, and detests wasting food. She sometimes mispronounces words and struggles with unfamiliar city customs, but her lack of schooling does not make her foolish. She is unusually willing to take others at their word, yet can still notice when their actions contradict what they say.
Personality and Motivations
Soukaku is exuberant, candid, curious, and quick to show what she wants. A promised meal can delight her, whereas casually throwing food away can provoke genuine anger. Her straightforward reactions supply humor without making her incapable of serious judgment: she notices contradictions and is willing to say what others leave unsaid.
Her trusting manner and occasional confusion about city customs coexist with professional combat skill and genuine concern for others. Yanagi helps with her education and the practical demands of daily life, but Soukaku is not merely a dependent mascot: she can recognize a lie, speak plainly when something seems wrong, and take her duties in Section 6 seriously.
Appearance
Soukaku has vivid blue skin, short and tousled white hair, pointed ears, two conspicuous dark striped horns, and a long thin tail. Her large eyes and animated expressions give her an unmistakable oni silhouette, even among New Eridu’s varied inhabitants.
Her main agent outfit combines a teal-green jacket with a light shirt and neckwear, a dark pleated lower garment, belts and utility fittings, and sturdy dark shoes. Her massive mechanical blade-banner dominates her combat silhouette.
Quick facts
- Species
- Oni
- Faction
- Hollow Special Operations Section 6
- Guardian
- Tsukishiro Yanagi
- Agent rank
- A-Rank
- Combat attribute
- Ice
- Combat specialty
- Support
- Education
- Homeschooled; prior school records are not found in New Eridu’s agent files
- Signature W-Engine
- Bashful Demon
Abilities
Physical combat strength
Despite her small build, Soukaku is an exceptionally forceful Section 6 combatant who fights with a large blade-and-banner weapon.
Ice-based attacks
Her playable kit delivers Ice damage through attacks, counters, and special moves, including windlike currents generated as she swings her weapon.
Fly the Flag and Vortex
Planting her blade-banner with Fly the Flag activates her Core Passive, which grants an ATK increase. The buff can pass to an ally switching in through the linked Quick Assist or Chain Attack; consuming Vortex doubles its strength, subject to the kit’s cap.
Limitations: Vortex must be generated by the specified combat moves and consumed during Fly the Flag to strengthen the buff; the transfer and duration depend on the prescribed assist or chain-attack sequence.
Frosted Banner
With three Vortex stacks consumed by Fly the Flag, Soukaku enters Frosted Banner, enabling enhanced Ice-damage basic and dash attacks.
Limitations: Frosted Banner requires all three Vortex stacks and ends after up to 45 seconds or six empowered attacks, unless a relevant Mindscape upgrade changes the attack limit.
Group Set Meal
If the party includes another agent of Soukaku’s Ice attribute or Section 6 faction, consuming Vortex with Fly the Flag grants the entire squad a temporary Ice-damage increase.
Limitations: The game requires an applicable teammate to share her attribute or faction.
Relationships
Tsukishiro Yanagi
Legal guardian, deputy chief, and teammate
Yanagi looks after Soukaku’s daily welfare, education, and behavior as well as working with her on Section 6 operations. Soukaku affectionately calls her Nagi.
Hoshimi Miyabi
Section 6 commander
Miyabi leads the unit in which Soukaku serves. Soukaku’s matter-of-fact comments about the chief’s unusual routines add levity to their professional connection.
Asaba Harumasa
Section 6 teammate
Harumasa serves alongside Soukaku; she notices his elaborate excuses and habits without always grasping the whole situation.
Interesting facts
Soukaku’s named combat moves include Making Rice Cakes, Cooling Bento, Pudding Slash, and Jumbo Pudding Slash.
Even her fighting vocabulary returns to the food theme, linking gameplay presentation with her established preoccupation.
One of Soukaku’s game Mindscapes says increasing her attendance meal allowance is an effective way to motivate her training.
The detail turns the usual reward-for-exercise idea into a specifically Soukaku-style arrangement, even within skill progression text.
On the official character site, Soukaku keeps track of Miyabi’s unusual training involving eating melon products, joking that she has forgotten what melon tastes like.
This small team anecdote reveals that Soukaku can be a wry observer of her commander’s eccentric training habits, not simply the subject of other people’s jokes.
Frequently asked questions
Who is Soukaku in Zenless Zone Zero?
Soukaku is a young oni who fights as part of Hollow Special Operations Section 6, known for her ice-based combat and huge appetite.
Is Soukaku a support or a damage dealer?
Her playable classification is A-Rank Ice Support. Her kit can also inflict Ice damage, but Fly the Flag and related buffs are her defining team functions.
Who takes care of Soukaku?
Tsukishiro Yanagi, Section 6’s deputy chief, is Soukaku’s legal guardian and looks after her affairs in addition to working with her.
Why does Soukaku care so much about food?
Soukaku enjoys eating and strongly opposes wasting food. Her Agent Intel includes a tentative deduction that she has experienced famine, but it does not present a complete early-life history.
What does Soukaku use as a weapon?
She fights with a large mechanical blade/banner. Her Fly the Flag technique plants and unfurls the weapon, supporting allies in her playable combat kit.
Does Soukaku attend school?
Her Agent Intel lists her as homeschooled and says New Eridu has no earlier schooling records for her.
Who are Soukaku’s Section 6 teammates?
The unit’s prominent members include commander Hoshimi Miyabi, deputy chief Tsukishiro Yanagi, and Asaba Harumasa.
What is Soukaku’s personality like?
She is frank, easily excited by food, sometimes unfamiliar with words and customs, and more perceptive about dishonesty than her trusting manner might imply.
Major story spoilers below.
A childhood shadowed by the oni conflict
Materials connected to Yanagi’s official “Oni Guardian” teaser reveal that Soukaku’s life before New Eridu was bound to an armed conflict involving the oni. A young Soukaku experienced severe hunger and depended on an older oni whom she addressed as “Sis.” The community’s scene summary places their shared hardship within the rebellion; this is a more specific account than Soukaku’s relatively sparse in-game citizen records provide.
During that conflict, Soukaku encountered Tsukishiro Yanagi, then a Defense Force operative. The account of their meeting connects Yanagi’s intervention with food shared during a desperate situation—an important contrast with Soukaku’s later cheerful insistence on having enough to eat. Those background events come from the historical character teaser and its secondary documentation, not from a claim that the game’s current city records reconstruct every detail.
The loss behind her guardianship
The older oni Soukaku called “Sis” succeeded her father as the rebellion’s leader after his death. Yanagi’s military assignment brought her into conflict with that leader. Accounts of the “Oni Guardian” teaser describe a grim agreement intended to end the fighting and spare the remaining oni: the leader died, and her oni blood was transferred into Yanagi. Yanagi subsequently took Soukaku into her care. Soukaku’s bright everyday life with Yanagi therefore rests on a history of loss that the younger oni does not fully understand.
Soukaku’s Close Trust Agent Intel approaches that history indirectly, recording an otherwise unidentified “sister” and an earlier Defense Force operation involving Yanagi and the oni. In the optional “Not a Nightmare” Trust story, Soukaku can describe her sister’s disappearance and the frightening dream, but cannot put the entire past together. These glimpses distinguish what the player can piece together from what Soukaku herself understands.
Section 6 and the danger beyond everyday life
Soukaku remains part of Section 6 as the game’s continuing storyline brings the unit into confrontations involving dangerous Hollows. The Version 1.3 special episode “Virtual Revenge” centers on Yanagi and a threat within a virtual combat environment, while the following main-story chapter, “A Storm of Falling Stars,” gives Section 6 a larger role. These are team episodes rather than evidence of a separate, conclusively finished Soukaku character arc.
The doubts beneath her cheerful surface — optional Trust stories
In the optional Trust commission “Not a Foodie,” Soukaku admits that she nearly struck a rookie Section 5 agent while fighting an Ethereal. Yanagi intervened before anyone was hurt, but the frightened rookie’s reaction leaves Soukaku wondering whether people find her terrifying. A subsequent trip in search of New Eridu’s supposed culinary delicacies becomes less about rare flavors than reassurance: Soukaku admits that fancy food seldom tastes very different to her and that she values the Proxy’s company and friendship more than the meal.
“Not a Nightmare,” another optional Trust commission, reveals a more painful fear. After dreaming that Yanagi killed the older oni she calls “Sis,” Soukaku leaves home for a night because she is frightened by both the dream and her own need for Yanagi’s comfort. She recalls that she and Sis once went hungry together, that Sis disappeared, and that Yanagi then gave her a new home. The Proxy helps Soukaku see that relying on people is not shameful. The commission portrays her affection for Yanagi as genuine, while leaving Soukaku without a complete understanding of the history behind her nightmare.
Protecting the children in the pale wasteland
In the optional Version 1.4 event Into That Pale Wasteland, Soukaku is distressed that children evacuated from a Hollow cannot find the caretaker who stayed behind. She tries to cheer them with sweets and asks the Proxy to investigate, arguing that losing one’s family would be devastating. This is a concrete demonstration of her concern for others rather than merely another joke about eating.
The mission’s recovered evidence points to a much darker fate for the caretaker and to wrongdoing involving the orphanage. Yanagi resolves to pursue the matter with authorities but asks the Proxy not to burden Soukaku with the full details. Soukaku receives an account emphasizing the caretaker’s courage and expresses a determination to protect New Eridu’s people. This is optional event material and should not be treated as proof that every possible player action occurred in a single mandatory storyline.
Additional story facts
In the “Wish You a Song” event dialogue, Soukaku’s first plan to comfort traumatized children is to upgrade ordinary fruit candy to filled candy.
The small, initially inadequate gesture links her food-centered thinking with a sincere attempt to protect children facing a loss she can relate to.
While chasing mythical New Eridu delicacies in “Not a Foodie,” Soukaku tastes Ben Bigger’s honey-flavored caviar but refuses another helping because it belongs to his lunch.
Her enormous appetite has limits when sharing is concerned: she recognizes that enjoying food does not entitle her to someone else’s portion.
Spoiler questions
What happened to the oni Soukaku called Sis?
The older oni Soukaku called “Sis” succeeded the original rebel leader and died in the resolution of the oni conflict involving Yanagi. Accounts of the official “Oni Guardian” teaser describe her death as part of an arrangement intended to spare the remaining oni.
Why is Yanagi Soukaku’s guardian?
Their connection began during the oni conflict. After the death of the older oni Soukaku called “Sis,” Yanagi took Soukaku into her care; the game subsequently identifies Yanagi as her legal guardian.
What happens when Soukaku dreams that Yanagi killed Sis?
In the optional “Not a Nightmare” Trust commission, the dream frightens her enough to stay away from home for a night. She fears that depending so deeply on Yanagi makes her weak or might cause Yanagi to leave her. A conversation with the Proxy helps her accept that it is normal to rely on other people; the scene does not give Soukaku a full explanation of the oni conflict.
Why does Soukaku call herself not much of a foodie?
In the optional “Not a Foodie” Trust commission, Soukaku explains that special delicacies tend to taste much the same to her. Her appetite is real, but she comes to value being reassured and spending time with a friend over searching for prestigious food.
Does Soukaku learn the truth about the orphanage caretaker?
In the optional “Wish You a Song” event, Yanagi asks the Proxy to withhold the bleakest findings. Soukaku is told a version emphasizing the caretaker’s self-sacrifice rather than the full evidence.
Does Soukaku have a confirmed final ending?
Zenless Zone Zero is an ongoing live-service game, and no single final resolution for Soukaku is established in the verified materials. Optional Trust and event stories add important character development without closing her wider storyline.
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Soukaku Art and Images
Explore artwork of Soukaku, the horned, blue-skinned oni and Ice Support agent from Zenless Zone Zero.
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