Chat · Alice

  1. A pair of pink rabbit-ear headphones peeks out from behind a snowy ridge. Oh! Footprints! Are you lost? I’m Alice, from Unlimited. Don’t worry, we know these snowfields really well! I was looking for Rabbity, but helping a traveler comes first. Tell me—are you cold, or just a little bit scared?

Alice — Goddess of Victory: NIKKE

Biography

Biography

The story, the personality, and everything in between.Read biographyClose biography
Goddess of Victory: NIKKE

Alice앨리스

Nikke of Unlimited; rescue operative in the northern snowfields

Alice is a Nikke in Goddess of Victory: NIKKE and a member of Unlimited, the squad that patrols the frozen northern surface and searches for missing Nikkes. Equipped with a sniper rifle, she is genuinely useful in dangerous terrain even though she interprets much of the world through fairy tales. She calls squad leader Ludmilla her queen, imagines the Rapture threat as the Queen of Hearts, and hopes to find the mysterious “Rabbity” who can help lead the way to a happier world.

Biography

A Wonderland in the Snow

Alice serves with Unlimited in the harsh northern region, where helping lost Nikkes reach safety is routine rather than an occasional adventure. Her colorful language gives the same landscape a second identity: a kingdom, a queen to serve, and enemies cast as the Queen of Hearts’s minions. Her imaginative interpretation is sincere, but it does not erase the practical danger of patrols through the snow.

Meeting a Stranded Commander

During the northern mission depicted in the main campaign, Alice and Ludmilla find the Commander separated from the Counters squad amid dangerous weather and Rapture activity. When the Commander jokingly describes a leg exoskeleton as a legendary weapon, Alice eagerly accepts the claim and wonders whether this visitor might be the long-awaited “Rabbity.” Ludmilla explains Unlimited’s responsibility for finding people and Nikkes stranded in the north.

Alice
Alice
Alice
Alice

An Unusual but Dependable Guide

Alice accompanies the Commander and Ludmilla during the search connected to the abandoned research facility. Her excitement about meeting a possible fairy-tale companion sits beside her willingness to work and fight in hostile conditions. In the early campaign she joins Unlimited in helping the visitors survive the northern expedition and later urges them to come back stronger so they can confront the enemy she calls the Queen of Hearts.

Alice
Alice
Alice
Alice

Personality and Motivations

Alice is openhearted, excitable, and candid. She gives ordinary things fantastical names, attaches special importance to rabbits and storybook heroes, and is delighted by new places and encounters. She takes other people’s words seriously—sometimes too literally—which makes her easy to mislead even when her intentions are good.

Her fantasy vocabulary should not be mistaken for indifference to real people. She is attentive to signs of distress, eager to assist her team, and capable of genuine comfort. When a friend loses confidence during a competition, Alice notices the change and offers reassurance rather than demanding that the friend stay cheerful.

She looks to Ludmilla for guidance and calls her “Queen,” but her loyalty is active rather than merely decorative: rescue work matters to her. Alice’s search for Elysium expresses a desire for a place where people can be happy, not a proven ability to conjure one.

Appearance

Alice’s main character design features long, very pale silvery-lilac hair gathered into high twin tails, pink eyes, and a distinctive pink headset with upright animal-ear shapes. The headset and coordinated bright pink tactical clothing give her a silhouette that suits her rabbit imagery.

Her standard battle outfit combines a fitted pink bodysuit with protective-looking straps, buckles, and a short, high-collared outer layer. She carries a long, scoped sniper rifle. Promotional costumes and alternate playable versions have different outfits and should not be mistaken for a permanent change to this standard design.

Quick facts

Squad
Unlimited
Manufacturer
Tetra Line
Deployment area
Frozen northern surface
Combat class
Attacker (standard playable unit)
Weapon
Sniper rifle (standard playable unit)
Element and Burst
Fire; Burst III (standard playable unit)
English voice actor
Kayli Mills
Japanese voice actor
Hina Yōmiya
Korean voice actor
Sung Ye-won

Abilities

Long-range sniping

Her standard playable form uses a charged sniper rifle. In gameplay, its shots can deal increased damage when fully charged, making accurate, patient firing central to her combat style.

Energizing Carrot

Her first passive skill grants charge-related bonuses to two high-attack teammates when Full Burst begins. This is a documented gameplay support effect, not a story-wide supernatural power.

Healthy Carrot

Her second passive skill grants piercing shots at or above 80% HP and continually restores HP based on attack damage when she falls below 80% HP. The benefit changes with her current health.

Limitations: Pierce applies at or above 80% HP; the attack-based self-healing effect applies below 80% HP.

Wonderland

Her standard Burst skill temporarily increases her own charging speed and attack, supporting a rapid sequence of powerful shots during its active window.

Limitations: A timed Burst effect in the game, not an unlimited permanent enhancement.

Field rescue and observation

As an Unlimited operative, Alice helps search for missing Nikkes in extreme northern conditions. In a separate rescue event, she identifies evidence that helps the squad trace stranded Nikkes.

Relationships

Ludmilla

Squad leader and trusted mentor

Ludmilla directs Unlimited and looks after Alice. Alice addresses her as “Queen” and relies on her judgment, while Ludmilla balances indulgence of Alice’s imagination with real responsibility for the squad.

Commander

Rescued human and fairy-tale “Rabbity”

Alice encounters the Commander during a northern rescue, identifies the visitor with the “Rabbity” of her stories, and welcomes a chance to work together. Her fairy-tale label is her interpretation, not the Commander’s official title.

Neve

Fellow Unlimited rescue operative

Neve works with Alice and Ludmilla in the northern region, including missions to locate missing Nikkes.

Tove

Fellow Unlimited member

Tove joins Unlimited’s northern operations; Alice works alongside her on searches, field tasks, and rescue efforts.

Interesting facts

Alice’s standard sniper rifle has the in-game weapon name “Amazing Wonderland.”

The name links her equipment to the fairy-tale language that shapes her outlook, while her separate Burst skill is simply named “Wonderland.”

A Library Brief Encounter shows Alice borrowing an encyclopedia about surface rabbits and interpreting Quency’s tunnel as an actual rabbit burrow.

It extends her rabbit fascination beyond dialogue and shows how her curiosity can unexpectedly overlap with someone else’s secret activity.

Alice: Wonderland Bunny is a distinct playable version using a submachine gun and a Supporter role, rather than the original sniper-rifle Attacker configuration.

This is an alternate game unit and event look—not evidence that the standard Alice has abandoned her weapon or changed squads.

An official year-end 2025 update introduced Alice’s costume named “Märchen Dream.”

The costume’s fairy-tale theme deliberately reflects the imaginative outlook that defines her character; it is cosmetic rather than a separate continuity.

Frequently asked questions

Who is Alice in Goddess of Victory: NIKKE?

Alice is an Unlimited squad Nikke who helps locate missing Nikkes in the frozen north. Her optimistic, fairy-tale interpretation of the world distinguishes her from many other surface operatives.

Why does Alice call Ludmilla a queen?

She recasts the people around her as figures from a fairy tale, addressing her squad leader Ludmilla as her queen. Ludmilla remains her actual superior in Unlimited.

Who is Rabbity to Alice?

“Rabbity” is Alice’s storybook name for the Commander she encounters in the northern campaign. She believes this person might help her reach the happier world she imagines.

Is Alice a sniper or a support character?

Standard Alice is a Fire-element, Burst III Attacker with a sniper rifle. Alice: Wonderland Bunny is a separate playable Supporter version with a submachine gun.

What is Unlimited’s job?

Unlimited searches frozen surface regions for missing Nikkes, assists stranded travelers, and guides rescued Nikkes toward safety.

Is Alice’s age confirmed?

Her official character introduction does not specify a numerical age. Her appearance and playful manner are not reliable grounds for assigning one.

Major story spoilers below.

The Sleeping Princesses

In the northern research-facility storyline, Alice cheerfully leads the visitors to the “sleeping princesses” she expects to wake one day. The capsules actually hold severely damaged Nikkes. Her language shields her understanding of a dreadful scene, creating a sharp contrast between the rescue team’s hope and the fate of those they find.

The Ark, the Candyman, and Elysium

Alice’s bond episodes begin with her reading about the Ark as a possible Elysium. With Ludmilla’s permission, she travels there with the Commander, exploring the city and enjoying books and treats. When the Commander steps away to help the police, a stranger tempts her with supposedly happiness-inducing candy. She is drawn into danger; the substance does not incapacitate her Nikke body, but her trust in the stranger nearly makes her an easy victim. Poli and Miranda intervene and apprehend the culprit.

A hospital flashback connects Alice’s fears with her life before becoming a Nikke: she had been confined to medical care and imagined a happier world beyond it. A hospitalized girl chooses the name “Alice” when asked what she would want to be after rebirth. In the bond story’s conclusion, Alice stops treating the Ark itself as a guaranteed paradise. Instead, she finds her idea of Elysium in the comfort of being accompanied and protected by someone she trusts. Her fear of hospitals still surfaces even after the immediate danger has passed.

Newcomers and a Rescue in ALONE SURVIVOR

In the separate ALONE SURVIVOR event, Tove’s theoretical survival knowledge is tested in the actual northern wilderness. Alice is part of the Unlimited team searching for missing mass-produced Nikkes. She discovers dog tags near a bridge, providing a concrete lead for the search, and later spots the distress flare that helps draw attention to endangered survivors. The event gives Alice a practical role as an observant rescuer rather than reducing her to comic relief.

A Hot Spring in NEVERLAND

In the separate NEVERLAND event, Alice joins the Unlimited group around the discovery of an abandoned hot spring near the Northern Base. She delights in its warmth while the others discuss renovating it. The episode offers a rare everyday counterpoint to the squad’s usual snowbound rescue missions; it is not a replacement for her campaign history.

Soda, the Bunnies, and GOLDEN COIN RUSH

In the GOLDEN COIN RUSH event, Alice comes to Coin Rush hoping to meet its black and white bunny performers. She instead joins the Commander and Soda in a team competing for a prize that could help Soda’s struggling Maid Cafe. Alice enjoys the playful bunny outfits and throws herself into the games, but also notices when Soda’s smile no longer matches her feelings.

In the continuation, Alice comforts Soda after an emotional setback and helps her recognize that expressing sadness is allowed. Her support is not just indiscriminate cheerleading: she observes when her friend’s joy returns and keeps encouraging their team through the final stages. The event illustrates a more perceptive, emotionally attentive side of her personality.

Northern Support in ABSOLUTE I

The later event ABSOLUTE I includes Alice and Ludmilla in a time-sensitive northern search after a broken communication from the Scouts indicates serious danger. Ludmilla takes Alice along rather than waiting for outside assistance, and Alice assists with operational preparations as the rescue effort develops. This is a separate event storyline, not proof that every optional incident occurs at a single fixed point in the main-campaign chronology.

Additional story facts

During her visit to the Ark, the Commander buys Alice a copy of Alice in Wonderland, a book she says she used to read every day.

The gift ties a familiar literary reference to something Alice personally cherished, rather than treating her fairy-tale imagery as merely decorative.

After Alice is rescued from the candy seller, Mustang warns her that she may lose the chance to see the Commander again if she repeats the mistake.

The reprimand gives her reckless trust an immediate personal consequence even though the attempted drugging did not physically incapacitate her.

Spoiler questions

What happened to Alice before she became a Nikke?

The official profile describes her human life as spent in a hospital, imagining happiness outside. A bond-story flashback depicts a hospitalized girl choosing to be “Alice” after rebirth.

What are the “sleeping princesses” Alice talks about?

In the northern research facility, Alice shows the group capsules holding severely damaged Nikkes. She describes them as princesses who might awaken, although the scene reveals how grave their condition actually is.

Does Alice find Elysium in the Ark?

Her bond story challenges that idea. After an exciting but frightening visit, she concludes that the safety and happiness she associates with Elysium come from trusted companionship, not from the city automatically being a paradise.

What does Alice do in the ALONE SURVIVOR event?

Alice finds identifying dog tags during the search for stranded Nikkes and notices a rescue flare, contributing to Unlimited’s effort to locate and assist those in danger.

How does Alice help Soda in GOLDEN COIN RUSH?

She competes on Soda’s team and, in the event’s continuation, recognizes when Soda is distressed. Alice gives her space to cry and encourages her without denying her feelings.

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Tags

  • Unlimited squad
  • Northern rescue missions
  • Fairy-tale worldview
  • Alice and Ludmilla
  • Sniper rifle combat
  • Personality
  • Character design